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3 months with Nokia Xpress Music 5800 : Review Part 2


nokia5800valentinestheme2Part 2 (Stuff I dont like)

After a 3 months daily usage of the device the review is written   at allabout symbian.com by Tzer2 (Author)Stuff I didn’t like (in no particular order):
The camera was okay but a bit disappointing – Obviously at the 5800’s relatively low price you’re not going to expect miracles, but when you see a camera labelled ‘3.2 megapixel Carl Zeiss’ you’d think it would produce images somewhat similar to Nseries devices. Alas, the 5800’s camera is only really useful when the subject is lit by sunlight, either outdoors or indoors through a window, as photos lit only by artificial light tend to come out very grainy. It’s not the worst camera in the world, it does have all the autofocus features you’d expect, and the new touchscreen camera interface is wonderfully easy to use, but the actual hardware isn’t anywhere near as good as the camera on, say, the N95. Apparently this is down to the 5800 camera’s small physical aperture size, so there’s not really much prospect of firmware fixing it.


No built-in kickstand – The 5800’s high resolution widescreen display is ideal for video, and with the right transcoding you can watch extremely high quality stuff on it.
However, there’s no built-in stand, so if you’re watching a video you have to use the separate stand that comes with the 5800 sales package (to be fair though this separate stand is very portable and includes a phone charm loop so you can tie it to the 5800), or find something to prop the phone against, or hold it in your hands. Jerky 3D games – The 5800’s processor is a 369MHz single chip solution, which works well enough as almost all apps load and run quickly. However, 3D gaming seems to be a step too far for the 5800, and the two built-in titles (Global Race and Bounce Touch) are disappointingly jerky.
There is a similar 369MHz CPU in other numbered S60 devices such as the 6120, 5700 and 5320, but they can cope with 3D games because they have much lower screen resolutions (lower screen res means less arduous rendering work for the CPU, which means higher frame rates). The 5800’s higher resolution really should have been accompanied by a faster processor if Nokia wanted it to cope with 3D gaming at full resolution, but this didn’t happen. Because of this, it seems unlikely that the 5800 will ever become N-Gage-compatible, and its range of Ovi Store games may be affected too. [It’s also worth noting that there’s no graphics acceleration, as you might expect at this price level – Ed] The Contacts-based standby screen works well but it only has four slots – The 5800’s contacts standby screen is very well designed and I love it as far as it goes. However, it only allows four contacts to be displayed! Even someone with a moderate social life would probably have more than four people they want quick access to, and there’s enough room on the screen for sixteen contacts without shrinking the icons (and with scrolling icons the number of contacts could be unlimited). Let’s hope Nokia fixes this in a firmware update.
Menus don’t use the entire screen – Menus in various applications (for example in the web browser) just use a portion of the screen, even when they need to be scrolled to see all their contents. Why on earth does this happen? Why not display as much of the menu as you can to avoid unnecessary scrolling? This is especially annoying in the cases where a menu wouldn’t need to be scrolled at all if it was displayed using the whole screen.
No predictive option on the QWERTY keyboards – Although the virtual keypad includes the option of predictive text, the virtual QWERTY keyboards do not. This is a shame, as a QWERTY predictive mode could greatly speed up the text entry speed for those who prefer using such modes. Nokia’s already used predictive QWERTY on their internet tablets for years, and on selected recent S60 models too, so why couldn’t the 5800 have it? Application options are often spread across two icons – In general, I like the changes made in the latest version of the S60 interface. However, one thing which is slightly confusing is the way most of the main apps have one options menu in the bottom left corner (labelled “Options”), and another separate toolbar menu (labelled with three parallel lines) elsewhere on the screen. Why are important functions arbitrarily divided between two different places like this? This could be fixed in firmware, though it would require some restructuring of the options in various apps. Full screen mode in the web browser allows no access to menus and toolbars – The built-in web browser has two modes: normal and full-screen. When you’re in normal mode there are options menus next to the page you’re browsing, so you can instantly do things like access bookmarks, enter an address etc. When you’re in full-screen mode though, all you can do is scroll and click on links, the menus and buttons are totally hidden and inaccessible, and you’re forced to drop out of full-screen mode if you want to use them. Nokia should have kept at least some of the buttons accessible in full-screen mode but with smaller icons and a transparent background, perhaps using the same system as the controls in the 5800’s video player where the controls appear when needed and then disappear when not needed (see the photo at the beginning of this article for an example of the video player in action).

  • Nokia Xpress Music 5800 Free Software

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